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FROM THE SOLITAIRE DESK · A STORY TOLD IN SEQUENCES

Scorpion

Open the Scorpion notes and find the detail you need. The contact address at the bottom is available for further questions.

One table.
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Learn the rules

4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 4

Select a face-up card, then a destination column. Dragging also works.

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NOTES FROM THE TABLE

A different kind of sequence

Four complete King-to-Ace runs clear the game. Moves build down in the same suit rather than allowing cross-suit destinations. Scorpion on wfhfgs.com uses one 52-card deck with four suits. The tableau has seven columns.

Read the opening cards

The following details apply here. The first three cards in each of the first four columns are face down. Three cards remain in the stock. Each opening column contains seven cards for a total of 49 tableau cards. All cards in the last three columns are face up.

Check rank and suit together

Here are the details for this mode. A seven of hearts can land on an exposed eight of hearts. A moved group's leading card must land on a card exactly one rank higher in the same suit. A King cannot land on another card because no higher rank exists. A seven of hearts cannot land on an eight of spades.

Move exposed groups

Here are the details for this mode. The selected cards do not need to descend in rank to travel together. The selected cards do not need to share a suit to travel together. The leading selected card still has to meet the destination rule. Any face-up card can be selected together with every card beneath it.

Only Kings fill empty space

A few details help explain this feature. Cards beneath a moved King do not need to be in sequence. A group led by a lower rank cannot enter an empty column. An empty column accepts a King or a group led by a King. An empty column is therefore less flexible than an empty column in ordinary Spider.

Reveal the hidden cards

Keep these points in mind. Undo restores the earlier hidden-card arrangement when the move is reversed. Removing all face-up cards above a hidden card turns that hidden card face up. An exposed card can carry the cards beneath it when its own destination is legal. The next hidden card is revealed automatically.

The final three cards

Keep these points in mind. Dealing places a face-up card on each of the first three columns. This Scorpion version permits its stock deal when columns are empty. The stock contains one final deal of three cards. There are no further stock cards after the three-card deal.

Complete a suit

A few details help explain this feature. The game removes a qualifying run automatically from the bottom of a column. Moving an unordered group does not make that group a completed sequence. A completed run must descend from King to Ace in one suit. All thirteen cards in a collected run must be face up.

Practice Scorpion decisions

The following details apply here. Hint lists legal choices without promising a winning continuation. A move can carry unwanted cards along with a useful leading card. Replay and Undo let you explore another approach to the same layout. Checking the whole moved group helps you anticipate what will become blocked.

Your separate local record

A few details help explain this feature. My Statistics records Scorpion starts and wins separately from other variants. Random Scorpion shuffles are not advertised as guaranteed winnable. Scorpion keeps a separate saved position when game saving is enabled. Privacy & Cookie Settings lets you remove local saved games and results.